This is a pure physical PoE 3.12 Mauarder Berserker earthquake build using a staff, glancing blows, 3 warcries and berserker ascendancy node War Bringer. It's alright at clearing, and pretty good at everything else. If you enjoy the playstyle, this is a very strong build.

Quick Jump

Pros & Cons

  • + Okay map clearer.
  • + Insane single target/extremely tanky. Your pick.
  • + Easy to get going.
  • - Gearing might be difficult post Harvest.
  • - Prone to be nerfed.

 

Skill Tree

Ascendancy: War Bringer > Crave the Slaughter > Aspect of Carnage > Rite of Ruin

Pantheon: Brine King and Ralakesh.

Bandit: Help Alira

Passive Tree & PoB

Path of Building Link: https://pastebin.com/AFZ0HqkQ

 

 

 

 

Gems Setup

Earthquake - Awakened Brutality - Awakened Melee Physical Damage - Fist of War - Less Duration - Shockwave

Intimidating Cry - Seismic Cry - Enduring Cry - Blood Magic - Blood Rage - Second Wind

Flesh and Stone - Pride - Enlighten - Precision

Leap Slam - Faster Attacks - Blood Magic - Fortify

Ancestral Warchief - Maim - Blood and Sand - Molten Shell

 

Gear Setup

Gear slot analysis:

Disclamer: Harvest is broken and this level of gear has not been normal in poe pre 3.11. I have not explained the crafting process/tricks for each item because harvest will most likely not go core in its current form. If you're interested, let me know and I'll try and help.

Weapon

Judgement Staff
Quality: +47%
Physical Damage: 390-709
Critical Strike Chance: 7.99%
Attacks per Second: 1.30
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+20% Chance to Block Spell Damage while wielding a Staff
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79% increased Physical Damage
+193 to Accuracy Rating
Adds 38 to 66 Physical Damage
+20% to Global Critical Strike Multiplier
Can have up to 3 Crafted Modifiers
125% increased Physical Damage
23% increased Critical Strike Chance
+17% to Quality

Judgement staff (for the spell block) with the highest pdps you can get. Attack speed is not important, the quality crit craft is.

If you're on SC, you can often get fractured bases for cheap and craft from there. You need i83 for merciless and dictator's.

Budget option: Hegemony's Era.

Helmet

24% increased Earthquake Area of Effect
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+478 to Accuracy Rating
+20% to Global Critical Strike Multiplier
+63 to maximum Life
+1 to Maximum Power Charges
Nearby Enemies take 9% increased Physical Damage
8% of Physical Damage from Hits taken as Fire Damage

Buy/Craft one with life and nearby enemies take increased phys. You need an elder base (ilvl 85) for it. Everything else is luxury.

Enchant - 24% EQ area.

Damage is overkill anyway.

Budget option: Any rare helmet with life and resists/accuracy.

Chest

+12% to all Elemental Resistances
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12% increased maximum Life
+35% to Chaos Resistance
15% chance to gain a Power Charge on Critical Strike
Attacks have +1.46% to Critical Strike Chance
Enemies you Kill Explode, dealing 3% of their Life as Physical Damage
+85 to maximum Life

The 2 useful mods we're looking for are:

-> Enemies you Kill Explode, dealing 3% of their Life as Physical Damage

-> Attacks have +(1.1–1.5)% to Critical Strike Chance

Budget option: Any rare chest, Belly of the Beast. Tabula Rasa.

Gloves

Hands of the High Templar
+1 to Level of Socketed Gems
10% increased Attack Speed
6% increased maximum Energy Shield
Curse Enemies with Level 11 Enfeeble on Hit
Attacks have +0.8% to Critical Strike Chance
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Can be modified while Corrupted
Can have up to 5 Implicit Modifiers while Item has this Modifier
170% increased Armour and Energy Shield
12% increased maximum Life
+24% to Fire and Lightning Resistances

Corruptions - Enfeeble on hit. +1 gems is really good to have for enlighten 5. Attacks crit is obviously great.

Budget option: Anything with life, resists.

Boots

+12% to Fire and Cold Resistances
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+88 to maximum Life
+45% to Cold Resistance
35% increased Movement Speed
10% chance to gain Elusive on Critical Strike
You have Tailwind if you have dealt a Critical Strike Recently
+20% to Cold and Lightning Resistances

Lots of life, resists, as much movement speed as you can get.

Enchant - 2% life regen if hit recently.

Bonus: Tailwind from hunter boots and/or Elusive from redeemer boots. They are extremely easy to craft this league.

Amulet

+28 to Dexterity and Intelligence
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Adds 14 to 25 Physical Damage to Attacks
+32% to Global Critical Strike Multiplier
+78 to maximum Life
+42% to Fire Resistance
+32% to Lightning Resistance
12% increased Area of Effect
15% increased Area Damage

Life, flat phys, multi, res/accuracy.

Anoint Tenacity.

Budget option: Anything with life, res, int.

Belt

Ryslatha's Coil: Pretty much BIS for any phys/phys to ele conversion attack build. Look for 40% max roll and 30% min roll.

Budget option: Anything with life, res.

Rings

Adds 4 to 16 Physical Damage to Attacks
+49 to Dexterity
Adds 7 to 18 Physical Damage to Attacks
+79 to maximum Life
+25% to Chaos Resistance
0.46% of Physical Attack Damage Leeched as Mana
+15% to Lightning and Chaos Resistances

Adds 4 to 16 Physical Damage to Attacks
Adds 7 to 14 Physical Damage to Attacks
+561 to Accuracy Rating
+77 to maximum Life
+30% to Chaos Resistance
0.28% of Physical Attack Damage Leeched as Life
+12% to all Elemental Resistances

Life, accuracy, resists. This is also a good place to get mana leech. It's either rings or jewels.

Steel best base. Flat phys to attacks/attack speed are a bonus.

Budget option: Anything with life, res.

Flask

Lion's Roar

Diamond Flask: Your Critical Strike Chance is Lucky

Quicksilver Flask for Movement

And find Immunity Bleeding, Curses, Freeze, Chill

High Budget: Bottled Faith

Jewels

Find "Critical Strike Multiplier" and "Maximum Life"