Path Of Exile Shadow is amongst the much more difficult classes to play resulting from his fragility, but more than makes up for it if handled with skill. His hit-and-run style of combat makes essentially the most of his all-natural Evasion and Energy Shield and rewards strategic coordination of attacks, spells, and Traps.
PoE Shadow employs deadly traps and spells against his opponents, finishing off survivors with rapid dagger strikes while darting in and out of combat. His signature tactic should be to lay hidden Traps and to lure his opponents in. After they step too close, the Trap springs and his foes obtain themselves caught in the spot, missing a leg or blown to pieces in a fiery explosion. Alternatively, he can spot Remote Mines - manually detonated devices. These don't trigger on proximity, but only when he activates the detonator. Utilizing these, he can set off explosive Traps within the middle of clusters of enemies, catching them all inside the blast. In this Post, PoeCurrencyBuy Will share Most Common Path of exile 3.2 Builds for  Shadow with Assassin, Saboteur, And Trickster.

 


NO.1 [PoE 3.2 Assassin Build] Based on Mathil's Wasp Nest Assasin Build for Assassin

The idea of this build based on Mathil's Wasp Nest Assasin. But this Build added significant skill tree changes, and some gear changes to improve the survivability (from ~5.2k HP to ~5.9k HP) and make the gameplay of this build some more comfortable. DPS also was enhanced from ~1.1M to ~1.5M with level 19 gems.

Poe Chaos Imresence cost 3-4ex, and you will lose some DPS vs. rare good amulet. With free despair, u can use one more aura to buff urself (Arctic Armour, Haste or Purity of Elements). For using both of grace and haste you need to Enlighten level 4, but this build has 12% unreserved mana too low for ST. So last way to get DPS higher with IM presence is Purity of Elements. U can get rings with better attack stats and with PoE, You will compensate lack of resists. But do we need all of this for this price? Also, don't forget we need to keep Int over 150.

Tombfist is the good but not cheap option (2ex). If you are ok with Int, and two sockets on gloves enough for you, it can give you 90-120k DPS and 90-140 life.

Creator: An4LPunishment

Videos: https://www.youtube.com/watch?v=ifyLRYCmeTM

PoB Link: https://pastebin.com/A3H9hVmY

Skill Tree: https://goo.gl/jxTDMA

Example Link: http://www.pathofexile.com/forum/view-thread/2088741


NO.2 [PoE 3.2 Saboteur Build] Massive amount of survivability Saboteur Build

Huge buffs. As you all know, we didn't lack in damage. Where the build was lacking was survivability, and the Sab changes bring significant buffs to that area. Not only do we get massive life regen from Pyromaniac and some nice immunities, but Born in Shadows makes anyone who gets too close blinded and gives them only a 35% chance to hit against us with only 35% evade chance. On TOP of that, then we take 10% reduced damage from them.

This Build is a massive amount of survivability added. Not only that, but we gained another 10% cooldown recovery for all you who felt it was still a bit clunky with trap cooldown. On top of that, a built-in Sunblast
- Substantial defensive bonuses added - Huge life regen, perm nearby blind enemies, 10% damage reduction
- 10% Increased Cooldown Recovery, build in Sunblast and 4-second duration.

Ascendancy Order 3.2: Perfect Crime - Chain Reaction - Pyromaniac (more useful than Born in Shadows in general because of ranged enemies) - Born in Shadows/Explosives Expert (depending on whether you want to be Tankier or go for more damage)

Creator: Baldersh

Videos: https://www.youtube.com/watch?v=h0DG653BI7c

PoB Link: https://pastebin.com/pFbpt9kC

Skill Tree: https://goo.gl/73zaH4

Example Link: http://www.pathofexile.com/forum/view-thread/1945896


NO.3 [PoE 3.2 Trickster Build] MOM Trickster Fire Trapper - Lava Trapper - 700k dps

Perhaps flaunt was too cynical in the tone of a word to use. But I still hold my opinion that every build should set Shaper as the target since elemental DPS builds get way wilder numbers than say, physical builds if we completely ignore Boss resistances. Shaper DPS is a better benchmark for comparing builds.

Leveling Tips:
Proceed in the tree taking this node: Clever Construction; Elemental Equilibrium, Elemental Overload, and all the life nodes nearby
Fan coil - Mirebough - Deerstalker is the best for leveling
Don't care too much about gear until you start mapping, save for a 5-6L Searing Touch
Start using Sunblast and 2 Cheap Construction as sooner as possible (3 alchemy for all)

The build revolves mainly around the burning ground created by fire trap so that we will focus mostly on
Burning Damage
Fire Damage
Trap Damage
Damage Over Time
Elemental Overload and Elemental Equilibrium coupled with Shock Nova Trap will significantly increase the DPS.
Three courses (best if using a Heretic Veil) will ease the boss fights.
Consider we want to make the screen a lava ground, Sunblast and cheap construction will be used to create traps trigger instantly.

Creator: SongokuSSj5

PoB Link: https://pastebin.com/Q9VrJfa5

Skill Tree: https://goo.gl/ST4GJe

Example Link: http://www.pathofexile.com/forum/view-thread/2094153