The Witch is often a pure intelligence based class, which utilizes wands and scepters, and her armor pieces grant a power shield which protects them from harm. The Witch's Ascendancy classes are Necromancer, Elementalist, and Occultist. In this report, poecurrencybuy.com will share five Path of exile 3.1.0 Witch Necromancer Builds for you



NO.1 [Poe3.1 Build] ALL Content! Lv100 Huy's OG Summon Raging Spirits Necromancer Guide: The Druid

 

 

SRS' Additive Damage got Buffed! It uses only to receive 70% of additive damage, but now it receives 85% (the wording may have been confusing around the patch notes). Whilst this will not at the moment have an effect on the construct though soloing due to the fact This Create did not depend on any additive damage for the sake of efficiency,
the buff opens new possibilities with additional sources of damage scaling. This Develop tends to make aura supports that add flat harm additional helpful for us :D
The nerf towards the Mana nodes behind MoM hurts a little but does not alter the make. We're nevertheless finding MoM early on regardless considering that it really is still astounding and can have the ability to sustain late game when Vaal Clarity + Mana Potion (specially Lavianga) is set up correctly.
The rarity of Lycosidae makes it a little harder to get for our endgame core setup, but we are able to substitute with Victario's Charity until Lycosidae is obtained (could be a good thought to begin chancing Rawhide Tower Shields). As a side note, the baron nerf does not influence the core to create considerably at all considering that it does not use it. This Build only utilized it for my super late endgame greedy setup when the gear became ridiculous. xD
Apart from that, the new uniques, shaper/elder items, and specifically abyssal jewels appear like they may have a large amount of perspective with SRS, creating it even faster/better than ahead of! Create update the guide as we see them.

Create links: https://www.pathofexile.com/forum/view-thread/1992005



NO.2 [Poe3.1 Build] Burning Spectres League Starter - Torch the Atlas - 10k+ EHP, 70/70 block


Note for returning players: Spectres are now persistent by way of log out, no longer scale down to the zone level, and may be raised through Desecrate in any zone.Wickerman harm decreased by some unknown quantity. Yokohama's Vanguard totem duration halved, which means superior clear speed and in several cases much better boss damage as a consequence of increased totem mobility. The make will in all probability be a lot more centered on TVs.
Pros:
+ Low cost. Requirements only Bones of Ullr, Skullhead, Advancing Fortress, and Stone of Lazhwar
+ Good league starter
+ Extremely HC viable
+ Easy going on the FPS
+ 10k+ Efficient HP with MoM
+ Excels at performing difficult high-level content material which includes Guardians, Shaper, and Uber Atziri
+ Can do any map mod
+ Reflect immune
+ Spectres are close to immortal as a result of their HP and boosted life regeneration
+ Max block and spell block, with 600+ life, gained on block
+ Can farm Uber lab with ease. But remain clear of the chopping block traps. The bleed is bugged and kills minions
+ No Zombies to worry about
+ Desecrate + Bone providing a Cast when harm Taken setup for added comfort
Cons:
- The animated guardian can die if you play sloppy or neglect to offer it the appropriate defenses.
- Chayula's Domain is a bit difficult as a result of specter mobility and pathfinding.

Make links: https://www.pathofexile.com/forum/view-thread/1971585

 


NO.3 [Poe3.1 Build] Flame Golem 101 - Total Guide To Golemancy, All Bosses Down, Higher DPS & Defense


Up to Level 28 Flame Golems (Lvl 23, Low budget Flame Golems comparison in "Videos," nevertheless op)
Up to 10k EHP (Life + Energy Shield, without legacy items)
Shaper & Guardians down, T15 bosses straightforward mode
Have up to 58% block chance, 59% spell block chance (75%/75% with legacy Rumi's Concoction)
Minions with up to 75% block chance, 35% spell block chance
Run up to 75% Temporal Chains without any curse nodes
Generate Power and Frenzy charges for the whole party
Debuff enemies speed to crawl
Almost all defenses automated, higher survival
Low cost and noob friendly construct to start with great tutorial
Updating Guides style and content. Some errors may be present
Added some graphics to guide
Added "Shield Charge" as movement skill to guide
Changed minor Pantheon god to guide
Changed flask recommendatihttps://tinyurl.com/yatx5w4nons for the guide
"Nemesis87" is 9th player to reach level 100 with his creation in league \o/
"Val0s" is 10th player to reach level 100 with his build in league \o/
"Timmeh519" is now the first player to reach level 100 twice with this make \o/
Reworked "Specter" part with the build
Started a guild for Flame Golemancers, more info in lowest section of guide
Patch notes are out, more info at page "161."
Updated Path Of Building to 3.1
Added 75%/75% Max Block, Dual Curse Variant of the development. Is usually found in "Frequently asked questions / 75%/75% Max Block, Dual Curse Variant."

Build hyperlinks: https://www.pathofexile.com/forum/view-thread/1827487

 


NO.4 [Poe3.1 Build] Spellomancer, facetank 95%, clear 99.9% on the game with ease. Budget, Shaper, Uber, HoGM
3.1 changes:


- behind MoM, passives got nerfed a little, 200-300 less mana in late endgame, but that does not transform anything.
- The vulnerability is now useless for this build, replaced with Despair.
- RF variant will likely be significantly harder to run with RotP nerf.
- can replace firestorm with cremation, volatile dead or detonate dead and go with them.
Everything else stays the same. However, there may be some new things, which may be added to the Buid, like new units or new skill combos with the shaper and elder items. We will see.

Construct hyperlinks: https://www.pathofexile.com/forum/view-thread/1984557

 


NO.5 [Poe3.1 Build] Enki's Arc Witch - a beginner & SSF-friendly Caster


With this guide, I want to provide an affordable self-cast build for beginners and veterans alike,
that scales well into mapping and can even be played wholly self-found.
It really is not meant to be an overpowered meta create to faceroll all content with, but rather a solid make to have into and learn the game with the intention to prepare you for your future builds.
Even for those who aren't new, please read the guide carefully.
Questions & Discussion about the current develop version starts on page 354.
This Create isn't the final 3.1 update yet; there's still a few things to test that Make can't do again, namely new gems and uniques, so things are always subject to transform.
Pros:
+ extremely low-priced to gear
+ fully SSF-capable
+ relatively fast mapping
+ flexible can run most map mods
+ high Block, Spellblock & Mind over Matter
Cons:
- can't reliably do Guardians, Shaper, etc.
- mediocre single-target damage
- not made for facetanking

Construct links: https://www.pathofexile.com/forum/view-thread/1147951