In this post, Poecurrencybuy will share two builds for you, first Build idea is a poisoned character that builds a synergy around some of the most reliable mechanics currently and second Build Flicker Strike build that utilizes a combination of Terminus Est and Aspect of the Cat for permanent charge sustain.

 

NO.2 [PoE 3.2 Shadow Build] Farrul's Flicker Build for Trickster

That is a Flicker Strike build that utilizes a mixture of Terminus Est and Aspect in the Cat for permanent charge sustain.
We use Farrul's fur and Farrul's Bite as our primary items to build about.
This Build has been running T14/15 maps smoothly and obtaining a blast.
This Build has 88% evade possibility with max attack AND spell dodge. Sitting about 700k DPS presently, so not too shabby in that division either. We never get usually hit as everything we hit is blinded continuously.

Pros
- Rapid mapping.
- 700k+ DPS.
- Tankier than the usual flicker builds.
- You never run out of charges. Ever.
- Can do most map mods.
- Is exceptionally fun.
- Incredibly viable vs. most bosses since of blind.

Cons
- Flicker can take you strange places
- Sometimes must backtrack for loot
- Some bosses could be challenging with a flicker in case you want to dodge mechanics
- Can do no leech or Phys reflect maps. Turn off hatred for Ele indicate.
- Farrul's Fur is currently 7-8 exalt..so, not a fantastic starter build/budget friendly build.

Skill Tree: www.poeurl.com/bRkO
PoB link: https://pastebin.com/7yYwbwBv
Instance Link: https://www.pathofexile.com/forum/view-thread/2122622



NO.1 [PoE 3.2 Shadow Build] Uber Elder/Shaper-viable Poison Build for Assassin


The Build idea is usually a poisoned character that builds a synergy around some of the most dependable mechanics at present within the game:

Molten Strike:
The skill itself is the best tier right now as a consequence of threshold jewels and Ancestral Contact. Nevertheless, it also has some significant synergies with poison.
In distinct, the help gems Greater Several Projectiles and Multistrike don't possess a harm penalty for poison, but only for direct damage.

Assassin:
The full ascendancy based on poison, but a single line tends to make it in particular valuable when made use of with Molten Strike, as it has an absurd hit rate.
Life/Mana gained on hit:
Most Builds cannot run every map mod due to the fact they rely on leech or regen. By taking advantage of Molten Strike (once more), we can ignore these map mods and recover more quickly than leech/regen ever could.

Slow:
We're applying Temporal Chains, Arctic Armour, Hinder and Maim, which all minimize our enemies' speed in distinctive ways. That causes many monsters nearly to stand nevertheless, even though nonetheless substantially slowing down bosses.
That especially tends to make Shaper's Guardians extremely quick, as they move about a lot.
Here's Phoenix:

Pros:
+Looks nice
+Mostly low-cost
+You can inform everybody you did Shaper with much less than 10k tooltip DPS
+Can do each map mod, does not depend on leech or regen
+Literally melts bosses
+Tanky, can Facetank most of the game with the right gear
+Vaal Pact nostalgia (high-speed life recovery)
+Slows down enemies lots

Cons:
-Some BiS items are costly
-Destroys your GPU along with GGG's servers
-Not HC-viable resulting from lag combined using the risky playstyle
-Extremely backloaded damage
-No one particular will wish to play with you
-Not the fastest Clearspeed, but Frost Blades can assist out with that

Skill Tree: https://tinyurl.com/y87sybue
PoB Link: https://pastebin.com/MkZSm561
Instance link: https://www.pathofexile.com/forum/view-thread/2104647