Sunder is a "Melee" Skill with a range, which makes it a lot easier to evade everything that is being thrown at us. We are playing on a dual wield.

So all we do is: 1. Get in range of the enemy, hold right mousebutton and watch stuff die. If anything is thrown at us, just use Leap Slam to evade stuff and keep fortify alive.

 

Quick Jump

 

Pros & Cons

Pros

  • + Fast Attacker
  • + Easy to play
  • + 52% Block and Spellblock

Cons

  • - Can't do physical reflect maps
  • - Have to turn off Hatred for elemental reflect maps
  • - Can't do no leech maps

 

Build Core

Sunder is a "Melee" Skill with a range, which makes it a lot easier to evade everything that is being thrown at us. We are playing on a dual wield.

So all we do is: 1. Get in range of the enemy, hold right mousebutton and watch stuff die. If anything is thrown at us, just use Leap Slam to evade stuff and keep fortify alive.

 

Skill Tree 

Ascendancy

Blood in the Eyes -> Gracious Violence -> -> Painforged -> Versatile Combatant

Bandits

This quest is given to you by Eramir in the Forest Encampment after you complete Through Sacred Ground or talk with any of the bandit leaders. There are three different bandit leaders. You can either side with one of them (and kill the other two) to get the respective reward or you can kill all of them to get the reward from Erami - from Gamepedia

Kill them all

Pantheons

The Pantheon List

Big god: Brine King until you got Kaom's Roots, else Solaris for bossing and Lunaris for mapping

Small god: Whatever you like. Gruthkul might be the most interesting one.

Passive Tree (Low Budget)

Build Tree (Step 1): Tree 1

Build Tree (Step 2): Tree 2

Build Tree (Final): Link to Build

 

 

Gems Setup

All in Order of importance

Sunder Setup

+ Melee Physical Damage + Multistrike + Ruthless + Maim + Concentrated Effect

Leap Slam

+ Faster Attacks + Fortify + Blood Magic

Ancestral Warchief

+ Melee Physical Damage + Bloodlust + Concentrated Effect

Utility 1 (In Axe)

Cast when Damage Taken Level 1 + Enfeeble Level 5 + Immortal Call Level 3

Utility 2 in Offhand

Arctic Armor + Hatred + Blood Rage

OPTIONAL

instead of 4 and 5 if you want more damage. This will sacrifice Enfeeble and Arctic armore for more damage and possible less aggro thanks to minions!

Utility 1 (In Axe)

Herald of Purity + Faster Attacks + Culling Strike

Utility 2 in Offhand

Portal + Hatred + Blood Rage

This setup grants us, with my example crap gear, almost 50k more damage and that without the minions in mind.

Those will add even more damage and function as a distraction for enemies.

Crafts

Interesting Weapon Crafts to use in order of possible importance:

  • %Phys Damage + Impale
  • Non-Chaos damage as extra Chaos Damage
  • %Phys Damage + Blind
  • Attack Speed + Blood Rage

 

Gear

Really mandatory is nothing. You can fully play the build with 2 rares to get some currency BUT the build is so budget friendly that you will be able to buy your endgame items that bring you to t15 for less than you'd even imagine.

But I suggest the following uniques to make life easier:

Jack, the Axe

103% increased Physical Damage
Adds 14 to 20 Physical Damage
15% increased Attack Speed
2% of Physical Attack Damage Leeched as Life
50% reduced Life Leeched per second
25% chance to cause Bleeding on Hit

Kaom's Roots

Grants Level 14 Haste Skill
Has no Sockets
Cannot be Knocked Back
+166 to maximum Life
Action Speed cannot be modified to below base value
Unwavering Stance

Depending on the starter price, take either Jack, the Axe or Soul Taker as the main weapon.
Soul Taker is preferred because it is stronger then Jack but mostly costs up to 50% more than Jack.

Kaom's Roots: Stun immunity, freeze immunity, can't be slowed under standard movement speed an lots of life. Nothing else needed.

As Leveling Weapons we now take: Bright Beak from Level 20, Flesh-Eater from Level 32