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Path of exile 3.1 Marauder Chieftain Builds

PoeCurrencyBuy Date: Dec/14/17 06:46:51 Views: 479

The Path of exile Chieftain focuses on dealing fire damage. Chieftain can do that either by himself or by way of totems which advantage from the defensive nodes in this tree. In this Post PoeCurerncybuy List Path of exile 3.1 Marauder Chieftain Build With Flame Totem, Raise Zombie, Righteous Fire, Shockwave Totem Poe Gems Skills for you

 

Path of exile 3.1 Marauder Chieftain Builds


NO.1 [poe 3.1 Flame Totem] FLAME TOTEM CHIEFTAIN, MOM BM EB, EVERYTHING VIABLE budget + rich version 300k+ DPS


-MOM EB BM because This Build have ES on my mana counting as effective life pool, but it can recharge because This Build use life to cast skills
-6 link priority : Flame Totem - Controlled Destruction - Elemental Focus - Fire Penetration - Inc Crits - Empower
-and good enough can beat out Yokohama in clear speed, however not in single target DPS (wand provides more totem range if you decide to have another one with Proj speed, also more crit)
-try to avoid having another element than fire on the wand; totems will kill themselves to reflect

MANDATORY UNIQUES: INFERNAL MANTLE (+1 fire gems and crit chance is so gg, also has good es) costs like two alchemy if you want to have one Need spent ~40 Poe Exalted Orb on it this league :D

Pros:
+ can do double reflect, no leech/regen at once
+ our totems are taunting, excellent lab runner
+ beginner friendly
+ safe playstyle, place symbols and run around
+ crits make playing this build insanely satisfying, BOOM BOOM BOOM
+ totems leech life for themselves and us
+ entirely out of meta build

Cons:
- mediocre defenses, however, Build've seen people in my guild getting level 100 with this build, so its possible
- totems are vulnerable to freezes and Poe chaos Orb damage
- symbols are not instant action, so evident speed is not top tier
- have a self-cast that curse you lazy [Removed by Support]

Link: http://www.pathofexile.com/forum/view-thread/2032247


NO.2 [poe 3.1 Raise Zombie] The Dancing Avatar - AoF IW GC/The Baron/12 Zombies/The Dancing Dervish(1200+ Str)

This build revolves around the Marauder's Chieftain Ascendancy with its ability to efficiently stack Strength to buff himself's full fire conversion Glacial Cascade as well as his 12 Zombies while using "The Dancing Dervish" (TDD) in it's manifested form as useful clearing tool. Because Strength stacking gives Life and there's the leech on the Ascendancy tree and the Zombies through The Baron, it's also reasonably safe to use.

Pros:
+ Rampage.
+ Fairly Cheap.
+ Fun to play.
+ Defense=Offense.
+ 12 life leeching Zombies acting as meatshields.
+ The satisfying visual of a very nice Cycloning Sword.

Coins:
- You lose defenses as you cannot wear a shield. You do have a lot of leech and a wall of zombies though.
- If you fail to start a rampage, you are missing a lot of damage, defenses, and apparent speed.
- Build only really begins at level 59 because you can just then equip TDD.
- Stacking Strength at first is easy, but knocking through the 1K mark is quite hardish as you need to juggle res, str, and life on gear which could be expensive.


NO.3 [poe 3.1 Righteous Fire] Demi's PURE STRENGTH Righteous Fire Chieftain! SUPER BUDGET, UBER LAB/Atziri/T16 VIABLE



If you take a look at This build gear, you'll notice I have "added cold damage to attacks" crafted on This build amulet. This means every time I Shield Charge into a pack of mobs, they all get +25% cold resistance and -50% fire/lightning resistance, boosting This build RF damage. Righteous Fire is a degeneration effect, which means it never "hits" to proc EE on enemies.

You probably don't have enough life regen or a high enough level Purity of Fire, or some mixture of both. RF burns us for 90% of our maximum life per second, which is then mitigated by our Fire Resist. So for example, if you managed to get 90% fire res and 10% max life regeneration per second, you would be able to activate RF and not lose any life. This build aims way more regen than 10%, so we overkill on the regen and can heal ourselves passively with RF active.

It gives you a right amount of increased fire damage, but very little life and not much in the way of stats/resists. I'd instead use a well-rolled Marble amulet or a stupid high life amulet in general, with 40+ Strength.

Link: http://www.pathofexile.com/forum/view-thread/1729087


NO.4 [poe 3.1 Shockwave Totem] HC/SC Shockwave symbol over - 300+DPS each totem Great for Starter



This build created in Turmoil and hit 90lvl pretty fast and smooth. This guy doesn't need many Poe currency to kick hard-ass bosses and clear maps safety and fast. The main Idea of it to convert all Phys damage from shockwave totem and cold damage from hatred to fire. This is two variation of build and both of it stong.

Why not ancestral Warchief totems
That's not better than Warchief but not worst. Main positive - ST works in the big station - Warchief needs you stay close to symbols. Also with ST you don't need high DPS Weapons.

Why not right fire totems
Righteous fire totems are great. But ST with Chieftain leeches you and taunt the enemies.

Shaper viable
This Build pretty sure that ST can kill all guardians pretty safe. That's also an excellent uber lab farmer.
Why chieftain over berserk
ST hits pretty hard. With chieftain nodes, totems leech us very fast. Also, that taunt enemies - it's excellent survivability bonus.

How to leveling this build
This Build used under at low levels. Then ancestral Warchief. After getting Cauteriser - shockwave totem

Link: http://www.pathofexile.com/forum/view-thread/2031889


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