PoeCurrencyBuy is The Best Place to buy poe Currency,Orbs,Exalted Orb and Chaos Orb!

[Scourge] PoE 3.16 Duelist Shield Crush Gladiator Starter Builds

PoeCurrencyBuy Date: Oct/20/21 07:01:29 Views: 6835

This PoE 3.16 Scourge Duelist Shield Crush Gladiator build is intended as a starter build for all types of players, including those brand new to the game.

[Scourge] PoE 3.16 Duelist Shield Crush Gladiator Starter Builds

 

Pros & Cons

+ Easy, Effective League Start to get off the ground (only need a high armor shield)
+ All content viable (verified thanks to Raiki_PoE)
+ Tanky (about 100k eHP) with lots of ways to keep your defense up (Versatile Combatant Max Block, Armor, Endurance Charges, Vaal Molten Shell, etc)
+ SSF Friendly. No Uniques Required.
+ Fast mapping utilizing Leap Slam tied with Challenger Charges.
+ Offensive, Defensive, and Flask Flexibility to make this build your own


- Not a one button build (Totems, Blood Rage, Tempest Shield, Leap Slam, Shield Crush buttons)
- Levelling will feel a bit crappy until first Ascendancy due to speed
- Weak to DoT damage early on (natural weakness of block builds, we patch this with Pantheon)
- Average Bossing
- No Physical Reflect Maps. Reduced Block Chance maps are dangerous but doable.
- Slight Dexterity/Intelligence Starvation without Carnage Heart

 

Skill Tree

Ascendancy: Arena Challenger > Painforged > Versatile Combatant > Blood in the Eyes

Pantheon

MAJOR: Soul of Arakaali - Block builds are weak against DOT effects. This is the best major keystone to help us mitigate that

Honorable Mentions: Soul of Solaris - Big Bossing (Maven, Sirus, etc)

MINOR: Soul of Shakari - More DOT and Chaos Damage mitigation

Bandit: Kill all

Passive Tree & PoB

Note the changes in 3.16 skill tree, please wait for the update after 3.16 is released 

Path of Building Link: https://pastebin.com/BPDbRHi5 (3.16)

 

Gems Setup

Key: (20/X) = Level/Quality. If you see X on quality, it can be whatever quality.

Shield Crush

6L - Shield Crush R R G R R R

Shield Crush (21/20) - We want 20 Quality on this for area of effect increase. This is top priority.

Brutality (20/20) - Raw damage. No chaos or elemental damage though.

Impale (20/20) - Impale Support

Multistrike (20/20) - Faster attacks, also makes mana leeching easier.

Melee Physical Damage (20/20) - Basic damage addition

Pulverise (20/20) - Area of Effect + Area Damage

Gem Alternatives:

Anomalous Shield Crush for more attack speed over area of effect

Divergent Multistrike for more attack speed

Shield Crush Awakened Supports

6L - Shield Crush Awakened Supports R R G R R R

Anomalous Shield Crush (21/20) - Anomalous version for increased attack speed.

Awakened Brutality (5/20) - Raw damage. No chaos or elemental damage though.

Impale (20/20) - Impale Support

Divergent Multistrike (20/20) - Faster attacks, also makes mana leeching easier

Awakened Melee Physical Damage (5/20) - Basic damage addition. This also gives us intimidate at level 5, which makes rolling Lethal Pride much easier.

Pulverise (20/20) - Area of Effect + Area Damage

4L Totems

4L 1 - Ancestral Protector + Vaal Ancestral Warchief R R R R

Vaal Ancestral Warchief (20/X) - Quality doesn't really matter here. We want the buff.

Ancestral Protector OR Phantasmal Ancestral Protector (20/X) - You want 20 quality if you are using the Phantasmal Ancestral Protector variant.

Multiple Totems Support (20/X) - For Multiple Totems to use both Protector and Warchief

Maim Support (20/X) - Maiming enemies for more damage for all of our build

4L Auras

4L 2 - Auras R R R R

Pride (20/X) - Raw damage increase

Blood and Sand (6/0) - Area damage + Challenger Charge Support

Herald of Purity (20/X) - More Damage and slight defensive benefits from Sentinels (they do draw aggro)

Flesh and Stone (20/X) - Maim Damage + Blind Support while Mapping.

NOTE: We need the Mana Reservation cluster fully completed in order to use all the Auras mentioned in this build. Please make sure to take a look at the levelling section to see what Auras you should use during the levelling process.

Leap Slam + Enduring Cry

4L 3 - Leap Slam + Enduring Cry R G R R

Leap Slam (20/X) - Typical Movement Skill

Faster Attacks (20/X) - Always put this with Leap Slam.

Lifetap (1/X) - We keep this at level 1 for a free 20% increased Life from Flasks because of Lifetap. Nifty.

Enduring Cry (20/20) - Endurance Charge generation against bosses + Life regeneration boost on demand.

CWDT

3L 1 - Shield - CWDT + Vulnerability R R R

Cast When Damage Taken Support (CWDT) (6/X) - Take 1000+ damage, it activates. Tinker with the level as you see fit.

Vaal Molten Shell (13/X) - We are an armor build, this is the best defense for us. Vaal skill can be used on demand. You can use Immortal Call instead if you want, but I prefer the Vaal skill when I need it.

Vulnerability (9/X) - Quality gives us slightly more chance to bleed, which we don't care for. Your decision on if it's CWDT or not. I prefer CWDT.

Weapon Gems

3L 2 - Weapon - FILL G G B

Explanation: Culling Strike support once we get the space + Blood rage socket. Once we free up gem slots and find other ways to leech mana, prismatic eclipse will be G G G colors.

Blood Rage (X/X) - Level this as high as you can, as we're slightly Dexterity starved.

Frenzy (20/X) - Frenzy gives us easy Frenzy charge generation during bosses since we attack so fast.

GGG sockets: Culling Strike (20/X) - Culling Strike support for killing bosses at 10% or lower hp. Very nice against bosses like Maven, Sirus, and Catarina.

OPEN (X/X) - This slot remains open while we look for other ways to get mana leech. You can place a gem like Portal here if you'd like.

Note: Since we are using Prismatic Eclipse as our main weapon, you want the sockets to be 1 Blue, 2 Green. 2 Green for attack speed, 1 Blue for Mana leech.

UNSET RING - War Banner

 

Gear Setup

NOTE: There are endgame options for both Amulet and Body Armor slots. YOU DO NOT NEED BOTH.

Shield

+18 to maximum Life
----------------------------------
+397 to Armour
129% increased Armour
+18% to Cold Resistance
+41% to Lightning Resistance
11% increased Stun and Block Recovery
+21 to Strength
+18% to Quality

Budget - Lioneye's Remorse

Explanation: A crafted shield will be very easy to do because of Essences. Using Essence of Dread, we can force up to +400-440 FLAT armor on our shield. This is big because this is actually higher than the T1 flat armor roll on a shield.

Weapon

Priority - Prismatic Eclipse with G G B sockets

Budget - Stat Stick Weapon (Resistances and on-hit effects)

Endgame - Corrupted/Scourged Prismatic Eclipse with G G G sockets and Resolute Technique or added physical damage

Helmet

Priority - Crown of the Inward Eye

Budget - Defenses Rare Helmet

40% increased Shield Crush Damage
------------------------------------------------
+6 to Armour
+94 to maximum Life
+30% to Fire Resistance
18% increased Stun and Block Recovery
Nearby Enemies take 9% increased Physical Damage
19% increased Armour
+16 to maximum Life

Endgame - Elder Helmet w/ 'Nearby enemies take x% increased physical damage'

Body Armor

Priority - 6L Armor Item (preferably Astral Plate) OR Belly of the Beast

Budget - Tabula Rasa (+2 to AoE socketed gems option)

+12% to all Elemental Resistances
----------------------------------------------
+1 to Level of Socketed Strength Gems
+1 to Level of Socketed Active Skill Gems
+22 to Strength
+71 to Armour
+16% to Fire Resistance
+82 to maximum Life

Endgame - Warlord's Astral Plate w/ +1 socketed active and +1 socketed strength mods

Gloves

Priority - Rare Sinistral Gloves with Life, Attack Speed, and Added Physical

Budget - Rare Spiked/Sinistral Gloves (or General Gloves) with Life and Resists

Mapping - Haemophilia

25% reduced Attack Damage with Main Hand
47% increased Attack Damage with Off Hand
---------------------------------------------------
3% Chance to Block Attack Damage
15% increased Attack Speed
52% increased Evasion Rating
+57 to maximum Life
11% increased Rarity of Items found
+14% to Lightning and Chaos Resistances

Endgame - Warlord's Sinistral Gloves w/ Culling Strike or Block Chance

Boots

Priority - Rare Armor boots with Life, Resists, and 30% Movement Speed

Budget - Rare Armor boots with an open prefix to craft Movement Speed

Amulet

Priority/Budget - Carnage Heart

Allocates Ambidexterity
+23 to Dexterity and Intelligence
------------------------------------
+39 to Intelligence
21% increased Spell Damage
Adds 13 to 22 Physical Damage to Attacks
+73 to maximum Life
+25 to Strength and Dexterity

Additional Option - Turquoise Amulet

Allocates Ambidexterity
+23 to Dexterity and Intelligence
------------------------------------
+29 to Strength
26% increased Rarity of Items found
+32% to Fire Resistance
+1 to Level of all Physical Skill Gems
+1 to Level of all Strength Skill Gems
+53 to maximum Life

Endgame - Warlord's Turquoise Amulet with +1 Strength Skill and Physical Skill Gems

Rings

Priority - Life and Resist Rare Rings (Vermillion or Two-Stone or Prismatic). One ring must be Unset if you do not have a Vulnerability on Hit ring.

Budget - Two-Stone Rings with Life

Mana Problems - Praxis

Endgame - Circle of Guilt (% increased buff effect / % increased Physical damage while affected by Herald of Purity) and Vulnerability on Hit rare ring.

Belt

Priority - Stygian Vise or other belt with Life and Resists, Hunter Influence for more Life if you want. Increased global physical damage is also an option (Delve).

Budget - Standard belt with Life and Resist

Abyss Jewel

Priority - Life, Increased Attack speed or increased physical damage

Budget - Life and Resistances/Attributes

Flasks

Divine Life Flask of Staunching (Corrupted Blood + Bleeding) TOP PRIORITY
Basalt Flask
Quartz Flask of Heat (Freeze) PRIORITY FOR MAPS
Sulphur Flask
OPEN SLOT

Levelling: Quicksilver Flask of Heat

Jewels

Timeless Jewel: Lethal Pride
Priority: Viridian Jewels with %life and 1 or 2 of the mods listed below:
Increased Attack Speed
Increased Attack Speed while holding a Shield
increased Melee damage
increased attack damage while holding a shield

Honorable Mentions: % of attack damage leeched as mana (You do not need this if you have a blue socket Prismatic Eclipse or if you are using another form of mana leech)

Corruptions to keep in mind: Corrupted Blood Immunity

Cluster Jewels

LARGE:

Priority: 8 Passive Feed the Fury and Fuel the Fight Jewel (increased attack damage or increased attack damage while holding a shield)
Martial Prowess as the 3rd slot if you want to invest.

SMALL (OPTIONAL):

Priority: 2 Passive Adrenaline or Fettle Jewel

Enchantments

Helmet: 'Blood and Sand has X% increased effect' OR 'Ancestral Protector gives X% increased attack speed while active' OR 'Blood Rage gives X% increased attack speed' OR 'X% increased Shield Crush Damage' OR 'X% increased Shield Crush Attack Speed'

Boots: 'X% increased attack and cast speed if you have killed recently' OR 'X% chance to avoid stun if you have killed recently'

Gloves: This doesn't matter. Do what you like. The damage increase is so minimal that it doesn't matter too much.

 

Lastest POE Builds, News and Guides
PoE 3.17 Archnemesis Witch League Starter Builds
30
Jan

PoE 3.17 Archnemesis Witch League Starter Builds

PoE 3.17 Witch League Starter | Endgame | Fast | Cheap Builds with Siege of the Atlas Necromancer, Elementalist and Occultist.

PoE 3.17 Archnemesis Templar League Starter Builds
30
Jan

PoE 3.17 Archnemesis Templar League Starter Builds

PoE 3.17 Shadow League Starter | Endgame | Fast | Cheap Builds with Siege of the Atlas Hierophant, Guardian, and Inquisitor.

PoE 3.17 Archnemesis Shadow League Starter Builds
30
Jan

PoE 3.17 Archnemesis Shadow League Starter Builds

PoE 3.17 Shadow League Starter | Endgame | Fast | Cheap Builds with Siege of the Atlas Saboteur, Trickster and Assassin.

PoE 3.17 Archnemesis Ranger League Starter Builds
29
Jan

PoE 3.17 Archnemesis Ranger League Starter Builds

PoE 3.17 Ranger League Starter | Endgame | Fast | Cheap Builds with Siege of the Atlas Deadeye, Pathfinder and Raider.

PoE 3.17 Archnemesis Marauder League Starter Builds
29
Jan

PoE 3.17 Archnemesis Marauder League Starter Builds

PoE 3.17 Marauder League Starter | Endgame | Fast | Cheap Builds with Siege of the Atlas Juggernaut, Chieftain and Berserker.

PoE 3.17 Archnemesis Duelist League Starter Builds
29
Jan

PoE 3.17 Archnemesis Duelist League Starter Builds

PoE 3.17 Duelist League Starter | Endgame | Fast | Cheap Builds with Siege of the Atlas Champion, Gladiator and Slayer.

HOT POE Builds, News, Guides

18
May

[Sentinel] PoE 3.18 Witch Necromancer Skeleton Mages League Starter Build

PoE 3.18 Necromancer Skeleton Mages is a simple and cheap build, that will allow newbies to get deep into endgame.

16
May

[Sentinel] PoE 3.18 Inquisitor Righteous Fire Trap Build

This Sentinel Templar guide covers the overview, leveling, and endgame concepts for PoE 3.18 Sentinel Inquisitor Righteous Fire Trap Build, including a PoB import for reference and advanced information.

14
May

[Sentinel] PoE 3.18 Ranger Poisonous Concoction Pathfinder League Starter Build

Pathfinder Poisonous Concoction is one of the most popular starter builds after being tested over many leagues.