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[3.10] PoE Delirium Shadow Ball Lightning Mine Saboteur Starter Build

PoeCurrencyBuy Date: Mar/16/20 01:49:54 Views: 10402

PoE 3.10 brings many new challenges, and the mist monsters of crazy attack need you to keep moving at all times. This PoE 3.10 Shadow Ball Lightning Starter Build have great damage and fast mapping speed. It is very friendly to league starter!

[3.10] PoE Delirium Shadow Ball Lightning Mine Saboteur Starter Build

 

Quick Jump

Pros & Cons

  • + Very fun to play
  • + Completely insane single target damage.
  • + Shock/Ignite/Freeze/Chill immune
  • + Blinds nearby enemies
  • Decent Es on kill + regen
  • + Can do literally all map mods
  • + Able to do all content in game
  • + Amazing defensive capabilities
  • + Easy/Cheap to gear with room for lots of improvements as you get more currency
  • - Can be pretty expensive to fully min/max yourself for end game gear
  • - Low Life Version is much better but needs currency and not really league start viable
  • - Requires a lot of key spamming for flasks + single target + detonate

 

Skill Tree

Ascendancy

Pyromaniac - Born in the Shadows - Bomb Specialist - Explosives Expert

Pantheon 

Minor God - Shakari. Simply makes you immune to poison.

Major God - Soul of Lunaris

Bandit: Help Alira for the 5 mana regen/s, 15 to all resists, and 20% crit multi

Passive Tree & PoB

Path of Building Link: https://pastebin.com/ViHSMWY3

PoE 3.10 Shadow Ball Lightning Mine Saboteur Passive Skill Tree

 

 

 

 

 

Gems Setup

Body Armor 4L: Ball Lightning - High-Impact Mine - Minefield - Slower Projectiles

5L Trap and Mine Damage

6L Awakened Added Lightning Damage

3L Setup: Flame Dash - Faster Casting - Portal

3L Setup: CWDT (level 8) - IC (level 10) - Wave of Conviction (level 12)

4L Setup: Zealotry - Precision (level 1) - Blood Magic - Enlighten (level 3)

4L Setup: Skitterbots - Val Discipline - Herald of Thunder - Enlighten (level 3)

4L Setup: Storm Brand - Curse on Hit - Conductivity - Culling Strike

 

Gear Setup

Helm

Hubris Circlet with ball lightning dmg enchant is the way to go. Craft yourself or buy one that has decent ES and the nearby enemies have -9% to lightning resistance fossil mod.

Weapon

Wand/Dagger with 100%+ crit chance for spells and +1 level of all spell gems along with a bit of spell damage is ideal. If you pour in exalts you can get some pretty crazy weapons with like +1 lightning gems AND +1 spell gems and some other stuff. Not needed at all, but the option is there.

Shield

ES base shield with 250-300 ES or more. +1 lightning spell skill gems is the super important mod, any block/res or anything else you get is a bonus.

Chest

Shav's Wrappings is the only way to go. We are a low life build after all.

Gloves

Fingerless silk gloves for the spell dmg implicit. Get a good amount of ES and some resistances.

Boot

Rare Sorcerer boots. I try to get 3 solid mods (2 suffix +1 prefix). So like High res + High Res + A solid ES roll. Then I multimod and add movespeed/cannot be chilled and cannot be frozen on them. I LOVE boots like these.

Belt

Crystal belt base with an ES roll + some res. Pretty cheap to buy or to craft.

Jewelry

Circle of Regret Topaz Ring. Go for herald of thunder buff effect and inc lightning dmg while affected by herald of thunder. These rolls can be divined to your pleasure. Going for any kind of attributes or str/dex implicits or w/e else you like could be great but can get very expensive. Then a rare moonstone ring with crusader influence on it. Gives a ES% along with a nice flat ES roll and some res. Finally for Amulet presence of chayula is the way to go because once again we are low life so it gives a ton of ES.

Enchants

Gloves - W/e you want.

Boots - Damage penetrates % ele resistances if you haven't killed recently (100% uptime because you are mines)

Helm - 40% Ball Lightning Damage

 

Quick Leveling Guide

VERY IMPORTANT: Build & guide is set up as a low life ES based miner. For leaguestart or leveling, it is MUCH better to do a life version. Ignore ES nodes, pick up some extra life nodes and go for life rolls on gear.

Explosive Trap super early and then icicle mines for Act 1. (Or can do w/e you want honestly).

At level 12/merveil grab arc and link them with blastchain mine support, trap and mine damage, and swift assembly.

At level 28 grab ball lightning and make sure to replace or throw in a slower projectiles.

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