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[3.10] PoE Delirium Shadow Starter Endgame Build

PoeCurrencyBuy Date: Mar/06/20 02:56:31 Views: 10699

Delirium league is PoE's first season in 2020. PoE 3.10 introduced a new league mechanism and made further changes to the Atlas based on the previous league. PoeCurrencyBuy, as always, brings the latest PoE 3.10 Shadow League Starter | Endgame | Fast | Cheap Builds to players. Choose your favorite ascendant from Assassin, Saboteur, Trickster to accept new challenges!

[3.10] PoE Delirium Shadow Starter Endgame Build

 

 

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Shadow Assassin

[3.10] PoE Delirium Shadow CoC Ice Nova Assassin 7M+ DPS Build

[3.10] PoE Delirium Shadow Blade Flurry Assassin Cheap Build

 

[3.10] PoE Delirium Shadow CoC Ice Nova Assassin 7M+ DPS Build

  • + High mobility with Cyclone
  • + High movement speed
  • + Almost no mana issues, even without Enlighten
  • + Doesn't need to look for much attribute on gear (just needs some dexterity and a little strength - we'll probably get them on Helmet and Jewel, respectively)
  • + 100% hit chance, no accuracy needed on gear
  • + 7m+ Shaper DPS with quite good survivability
  • - Melee build, possibly hard to avoid some mechanics in the beginning
  • - Messy effects, possibly laggy (~22.5 casts per second, ignites and Herald of Ash explosions, Vortex 

Cospri 1: Frostbolt setup

Frostbolt - Cold to Fire Support - Combustion Support

Frostbolt shall be placed on the mainhand Cospri. Cold to Fire is the best support for us. Combustion reduces enemies fire resistances, benefitting all of our damage gems.

Cospri 2: Ice Nova setup

Ice Nova - Cold to Fire Support - Elemental Focus Support

Ice Nova shall be placed on the offhand Cospri. Concentrated Effect is slightly better than Elemental Focus, but the reduced AOE from it (and the already too high damage) made me keep Elemental Focus. It can be better for bosses, though.

Chest: COC setup

Cyclone - Wave of Conviction - Increased Critical Strikes - Faster Attacks - Fortify - Cast On Critical Strike

Differently from the original version, in which we had two Ice Nova gems, here we have a third spell on our 6link: Wave of Conviction. As we only deal fire damage, Wave of Conviction will always apply fire exposure, increasing all damage dealt for all skills (as we use Avatar of Fire). You can also remove Fortify from this setup and place on the mobility setup (commented below).

4link: Mobility

Whirling Blades - Leap Slam - Faster Attacks - Culling Strike

I'd say Leap Slam and Faster Attacks are mandatory here. The other two gems are up to you. My current setup is Leap Slam + Whirling Blades + Faster Attacks + Culling Strike. Leap Slam is highly recommender for mapping because of cliffs and other obstacles. For the open slots, I've tested gems such as Whirling Blades, Culling Strike, Fortify, Endurance Charge on Melee Stun, Summon Ice Golem, Vaal Grace, ... It highly depends on your playstyle.

4link: Auras

Herald of Ash - Flesh and Stone - Precision - Summon Skitterbots

Flesh and Stone is mandatory to guarantee us 100% hit chance. Herald of Ash is extremely strong, clearing packs with its area effect and giving us a "more spell damage" effect. Precision 1 gives us a nice critical strike chance and some awesome Watcher's Eye mods for a 22 mana reservation cost. Skitterbots will slow and shock nearby enemies, effectively increasing our damage output.

4link: Utility

Vortex - Arcane Surge - Vaal Righteous Fire - Increased Duration

Vortex will deal fire damage because of Avatar of Fire, but its AOE will still chill enemies, making it safer for us and increasing our critical strike chance (from Cospri affix). As we'll be casting Vortex a lot without mana problems, Arcane Surge will have a 100% uptime (be sure not to overlevel Arcane Surge, keep it at a level you can guarantee its buff with a single Vortex cast). Vaal Righteous Fire is here to benefit from Increased Duration.

 

Path of Building Link: https://pastebin.com/wuNDKft0

 

 

[3.10] PoE Delirium Shadow Blade Flurry Assassin Cheap Build

  • + Fast, versatile and fun build
  • + Boss killer
  • + All contents viable
  • + Beginner friendly | Can be done on a budget
  • + Quite tanky with the new Mind over Matter setup
  • + Can do phys reflect maps ! (with the new Sibyl's ring)
  • - Not a 1-click-AFK build : we use several skills and buffs
  • - Clearspeed is nice but not super-fast. We are no Scourge Arrow Raider.
  • - Becomes expensive for endgame (15ex and more). But still an off-meta build, so not that expensive.

 

+ = linked

- Blade Flurry, 6L : Blade Flurry + Nightblade Infused Channelling Melee Physical Damage + Faster Attacks + Fortify

* I have used Energy Leech for a very long time. But I have now chosen to use Faster Attacks : on the paper, that's less DPS. But since we reach 6th stage faster, that's actually more dmg. 

* You can replace Faster Attacks with Vile Toxins 21/23 for max DPS against bosses. 

- Whirling Blades : Whirling Blades + Faster Attacks (+ Blood Magic).

- Auras : War BannerPrecision level 1Blood & Sand.

For endgame with v3.9, add Clarity level 1 and a Watcher's Eye with a Clarity mod.

- Totems : Ancestral Protector + Vaal Ancestral Warchief + Multiple Totems support + a 4th link : Dmg of Full Life, Melee phys dmgLesser Poison Support, Blind

- Mandatory buffs : Withering Steps, Phase Run

- Optional buffs : Abyssal CryBlood Rage, Plague Bearer, Ice Golem
/!\ If you use Blood Rage, put it in a weapon and have a weapon swap. This way, if your HP get very low, you can swap weapons quickly to stop the degen effect.

Cast When Damage Taken 20 + Immortal Call 20

CwDT level 1 + Cold Snap

 

Path of Building Link: https://pastebin.com/EECGSgZr (budget = 5ex)

More Details: poeurl.com/cywH

 

Shadow Saboteur

[3.10] PoE Delirium Shadow Ball Lightning Mine Saboteur Starter Build

[3.10] PoE Delirium Shadow Pyroclast Mine Saboteur Cheap Build

[3.10] PoE Delirium Shadow Arc / Lighting Spire Saboteur Endgame Fast Build | 3-4m Dps

 

[3.10] PoE Delirium Shadow Ball Lightning Mine Saboteur Starter Build

  • + Very fun to play
  • + Completely insane single target damage.
  • + Shock/Ignite/Freeze/Chill immune
  • + Blinds nearby enemies
  • + Decent Es on kill + regen
  • + Can do literally all map mods
  • + Able to do all content in game
  • + Amazing defensive capabilities
  • + Easy/Cheap to gear with room for lots of improvements as you get more currency
  • - Can be pretty expensive to fully min/max yourself for end game gear
  • - Low Life Version is much better but needs currency and not really league start viable
  • - Requires a lot of key spamming for flasks + single target + detonate

Gems Setup

Body Armor 4L: Ball Lightning - High-Impact Mine - Minefield - Slower Projectiles

5L Trap and Mine Damage

6L Awakened Added Lightning Damage

3L Setup: Flame Dash - Faster Casting - Portal

3L Setup: CWDT (level 8) - IC (level 10) - Wave of Conviction (level 12)

4L Setup: Zealotry - Precision (level 1) - Blood Magic - Enlighten (level 3)

4L Setup: Skitterbots - Val Discipline - Herald of Thunder - Enlighten (level 3)

4L Setup: Storm Brand - Curse on Hit - Conductivity - Culling Strike

Leveling Tips

VERY IMPORTANT: Build & guide is set up as a low life ES based miner. For leaguestart or leveling, it is MUCH better to do a life version. Ignore ES nodes, pick up some extra life nodes and go for life rolls on gear.

Explosive Trap super early and then icicle mines for Act 1. (Or can do w/e you want honestly).

At level 12/merveil grab arc and link them with blastchain mine support, trap and mine damage, and swift assembly.

At level 28 grab ball lightning and make sure to replace or throw in a slower projectiles.

 

Path of Building Link: https://pastebin.com/ViHSMWY3

 

 

[3.10] PoE Delirium Shadow Pyroclast Mine Saboteur Cheap Build

Gems Setup

Dex. required : 98 (93 from tree, 5 req.), str. required : 155 (74 from tree, 81 req.).

Main setup (6l, BGBBGR) : Pyroclast Mine + Swift Assembly + Combustion + Immolate + Trap and Mine Damage + Empower OR Fire Penetration. Swift Assembly procs only once with Minefield, not worth it combined, so we dropped Minefield. Swift Assembly = ~60% "more" damages on average.

Auras (2s, B(B/R/G)) : Summon Skitterbots, Herald of Ash. Ideally Zealotry here but you'll need a decent mana pool. So we use a 25% reservation skill instead. You could also use Flesh and Stone in sand stance, Arctic Armour, etc.

CwDT setup (3/4l, RRBR) : Cast when Damage Taken (lvl 14) + Steelskin (lvl 18) + Enfeeble (lvl 17) + Summon Stone/Flame Golem (lvl 16). A decent defensive setup.

Travel skill (2/3l, BBB) : Flame Dash + Arcane Surge (lvl 5/6) + Faster Casting. Faster Casting isn't really necessary here.

Utility / Buffs :

Decoy Totem (R) : Always there to tank a bit for us.

Bear Trap (G) : Free 15% increased damages taken by enemies, on bosses for instance, if you have some time to throw one.

Withering Step (G, Travel skill) : Can be useful in place of Flame Dash sometimes.

Smoke Mine (G, Travel skill) : Can be a good travel skill if you get used to it.

Potential fortify setup (3l, (R/G)GR) : Whirling Blades (Daggers) / Shield Charge (shield) / Leap slam (staff) + Faster Attacks + Fortify. I'm clearly not sure about it. Especially since i'd ideally use a staff as 6l and try to get a Kaom's Heart somehow (in SSF, i'll just pray).

 

Gear Setup

As always, priority is to get some life and resistances, and 25/30% movement speed on the boots. When you'll start mapping 135% all elem resists is mandatory and i'd recommend to have 169% asap so you'll be capped even with an Elemental Weakness curse on you from a map mod or else. In your hideout since the -60% are taken into account now you want 109% (75% + the 34% Elemental Weakness removes in high tier maps).

For this build, there's nothing mandatory. You'll need some strength on your stuff, and a bit of dexterity.

For the flasks, you definitely want a Diamond Flask (w/ anti curses, of Warding), the rest is related to preferences. I usually always roll them to get lasting immunity to freeze / bleed and curses.
I'll probably go for a Quicksilver (w/ anti bleed, of Staunching), a Stibnite (w/ anti freeze, of Heat) for the blind, a Panicked Divine Life Flask and either a Mana Flask or Hybrid Flask as the last one.

This build works well with trash tier stuff (cf. PoB link), but can be improved by a lot with proper stuff :

Weapon : Martyr of Innocence (unique), Tremor Rod (unique), ...

Body armour : Belly of the Beast (unique) for decent life, Kaom's Heart (unique) for even more life. Carcass Jack (unique) eventually for more AoE.

Gloves : The new Blight unique gloves (Machina Mitts) enabling us to leech from the mines. Vaaled ones with "Curse enemies with Enfeeble on hit" as the implicit, saves 1 gem slot. Otherwise some good Fingerless Silk Gloves (loot locations).

Rings : 2 proper Opal Rings.

If you're a new player, you may not know Tabula Rasa is great to get your first 6l, and it's easily achievable through a bit of farming in the Blood Aqueduct (Act 9) to get a full set of the "Humility" divination card.

For the leveling, Stormblast Mine is a level 1 gem, so you should be fine with it until you get Pyroclast Mine at lvl 28. We take almost no damage specific nodes in the skill tree, only Snowforged and the nodes towards it (so 3 total).

 

Path of Building Link: https://pastebin.com/kXJBL3Hw

 

 

[3.10] PoE Delirium Shadow Arc / Lighting Spire Saboteur Endgame Fast Build | 3-4m Dps

  • + great map clear speed
  • + serious firepower with very low investment
  • + end-game viable (need very good reflexes for end-game though!)
  • + massive life regen (up to 20% per second and even more with Tinkerskin)
  • - Squishy as low Life pool (hard to go over 5k)
  • - Pretty slow with a wand and Flame Dash
  • - Sketchy for HC

 

Leveling Gems Setup

At the start you will have Explosive Trap. Use it till level 12.

At level 12 get Arc and start doing this setup:

3L: Arc-Trap Support-Multiple Traps

4L: Arc-Trap Support-Multiple Traps-Added Lightning

Level 18:

4L: Arc-Trap & Mine Damage-Trap Support-Multiple Traps

 

At level 28 start using Lightning Spire Trap in a second 4L:

4L: Lightning Spire-Added Lightning-Trap & Mine Damage-Advanced Trap Support (or Controlled Destruction)

At level 38 start using Cluster Traps Support on Arc:

4L: Arc-Trap & Mine Damage-Trap Support-Cluster Traps

Endgame Gems Setup

Shaper 5L (Trap Support): Arc-Trap & Mine Damage-Cluster Traps-Elemental Focus/Lightning Penetration (Pen will work better against bosses)

6L Spire: Lightning Spire-Added Lightning-Trap & Mine Damage-Controlled Destruction-Elemental Focus-Concentrated Effect (once again Lightning Pen can be used against tough bosses like Shaper)

Jewels are life, crit multi and lightning added damage:

 

Path of Building Link: https://pastebin.com/v9FqCg34

More Details: poeurl.com/b7Jd

 

Shadow Trickster

[3.10] PoE Delirium Shadow Essence Drain Trickster Tanky Build

[3.10] PoE Delirium Shadow Toxic Rain Trickster Starter Build | 3m DPS | Fast Mapping | 50c Budget

 

[3.10] PoE Delirium Shadow Essence Drain Trickster Tanky Build

  • + Fast mapper
  • + All endgame bosses viable, including deep delve bosses.
  • + Hardcore viable
  • + Cheap, clear upgrade path. Shaper 3EX, uber elder 8EX.
  • - Single target lacks, you are not oneshoting bosses.
  • - Doesn't do the DEEPEST delve bosses (4+ mods depth 1300 auls will kill you, but that's not really a build problem...)
  • - You are a meta slave
  • - Performs really poorly in the timeless domain, requires heavy swaps for HoGM (but can actually do it)

Weapon

Essence Drain - Swift Affliction - Void Manipulation- Empower - Controlled Destruction - Efficacy

There is no variation when it comes to essence drain. You should push for a 6l as soon as possible and buy a level 3 empower. If you only have a level 1 or 2 empower but you have a 6l, you should use Decay support instead:

Helmet

Vaal Discipline - Malevolence - Enlighten - Flame Dash

You should put your auras in your helmet because vertex gives +1 level of socketed gems. This means you will only need a level 3 enlighten instead of 4. It will also give a slight damage and ES boost by leveling your auras more.

Gloves

Contagion - Increased Area of Effect - Intensify - Faster Casting

If you use an es base gloves, you should put your Contagion setup here for ease of coloring. Intensify and area of effect supports are mandatory to make contagion's aoe massive. Faster casting is a nice quality of life boost.

Boots

Wither - Spell Totem - Multiple Totems - Increased Duration

I recommend placing a 4l wither totem here. If you can't afford red sockets or strength for increased duration, use faster casting instead. Don't use blight totems, it's lower range, worse hinder and takes a jewel slot. It's a noob trap.

Wither doubles our damage against anything that stands 2 seconds in the wither circle, it should be used against endgame bosses.

Body armor

Vaal Blight - Controlled Destruction - Efficacy - Void Manipulation - Swift Affliction - Infused Channelling

Here you have some choice. For more damage, the best option is blight:

A CwdT setup is also viable with the following gems:

CWDT - Summon Stone Golem - Spirit Offering - Enfeeble - Steelskin

If you do not have aspect of the spider on a piece of gear, you should use flesh and stone in sand stance:

Lastly, a phase run gem can be good to add in. it's your choice wether you want to link it to CwdT or cast it yourself, but it is a good addition:

 

Path of Building Link

~3ex t16 viable setup: https://pastebin.com/4xVpjVZQ

6500ehp - 450k ED dps + 650k blight dps - 75% dodge

~10ex all content setup: https://pastebin.com/97dc75gs

7500ehp - 850k ED dps + 1M blight dps - 75% dodge

Endgame setup: https://pastebin.com/CHNxZrcR

8600ehp - 1.8M ED dps + 3.5M blight dps - 73% dodge

 

 

[3.10] PoE Delirium Shadow Toxic Rain Trickster Starter Build | 3m DPS | Fast Mapping | 50c Budget

  • + Can run every map mod
  • + Survivable with 7k+ EHP, 45k Ev, 50/75 Spell Dodge
  • + Great Damage
  • + Entry gear is very cheap
  • - DOT build, so a slight ramp up for max DPS

Main Link

Toxic Rain - Mirage Archer - Void Manipulation - Vicious Projectiles - Swift Afflictions/Efficacy - Empower Level 4Damage on Full Life (If you aren't at the stage where you're always full life, drop this)

Auras

Flesh and Stone - Malevolence - Discipline - Enlighten

Grab Charisma until you can afford to run a level four Enlighten in your aura setup.

Wither Totem

Spell Totem - Multiple Totems - Faster Casting - Wither

We already have quite a bit of duration, so faster casting helps us build quicker.

IC + Blink Arrow

CWDT - Steelskin, Dash - Blink Arrow - Faster Attacks - Culling Strike

I've been trying out CWDT Steelskin, and I think I like it so far. Play around with it and see how it feels. We also put Frenzy and Blink Arrow here linked with Faster Attacks and Cull. 

Despair

Frenzy - Curse On Hit - Despair

We use Despair COH Frenzy in this quiver to automate frenzies and boss depsair. You can also run the same links in your boots along with Dash if you can't afford a Maloney's.

 

30 points -> 50 points -> 70 points -> 90 points -> Full

Path of Building Link: https://pastebin.com/A4ZS1HWp

More Details: poeurl.com/cxI3

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